Wednesday, February 3, 2010

More RPG stuff.

This is a follow up to the previous post.

A friend read the last post and thought I should know about the levelling system in Final Fantasy 2. I've never actually played it before, so I look around on the internet to find out some information.


"The Level System

In Final Fantasy 2, there is no experience point system. Instead there is a system where your stats would be affected by the way you battle. If you took damage, you would gain stamina. If you use a lot of magic, you'll gain a more power version of that magic and some MP. The list goes on and on. Each weapon, magic, and the stats on each character are leveled up via this system.

These rules apply for stats:

You can only gain one level for a stat per battle. You cannot get two level ups for a stat or weapon from one battle.

Running from a battle will cancel out any stat gains you may have gotten during the fight.

These mostly apply to the DoS version of the game, while it MAY apply to the original, a lot of things will not."

So, that's how it works. Now, onto other news.

The recent post about RPG's got my brain thinking about different game mechanics. So I've decided to start work on another game! I've also been reading through my book on python and have arrived at the chapter on network programming. So not only will the game be awesome, it will hopefully be multiplayer.

-Shadowfred

No comments:

Post a Comment